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Halloween! We’ll Do It Live!

October 31, 2011

The RazorHill Dogs are plagued by Windows 7 gremlins on Hallow’s Eve as we talk live via Skype (echoes, clips and blips included for no extra fee)

~68 minutes download


Episode 10: Panda Monk Introspection [#]

October 22, 2011

The big, big news! Panda Monks on the horizon, and in the mists. Reserve your copy today. Lovin it!
~25 minutes

BlizzCon Event Horizon

October 18, 2011

Try. . . try again

BlizzCon is here! I won’t be there, you might be there, plenty of people will be there and soon we will know what we are going to talk about for the next year. The long cold winter of patchless WoW awaits. . .

Resto Shaman Exam: Turn Your Head and Cough Please

October 9, 2011

The much anticipated premier of The RazorHill Dogs! I finally skyped some time with my friends Dan and Scott for a little chit and a bit of a chat about gaming, Warcrafting, and real life responsibilities- well we didn’t really discuss real life responsibilities they just made their way into our discussion on their own accord as they are wont to do.  In another segment I talk a little Restoration Shaman, been tweaking Quahepok and exercising my healing muscles in preparation for the big 4.3 release.  Stay tuned at the end for an unrelated clip of the RazorHill Dogs running and grinding in Northrend.

~1 hour

The most common Resto Shaman talent tree: 3/7/31

My current tweak (though not for long, gonna drop a point or two from Focused Insight: 3/5/33

4.3 . . . 2 . . . 1 . . . GO!

September 29, 2011

Just a tidbit, more musings on 4.3, a little rambling on raid finder and a re-cap of my first venture into heroic tanking.
Heals Checkin Out My Biz  download ~30 minutes
Thanks to GeorgeWoW of The Mana Cooler for the intro.

Talking Tauren

September 16, 2011

A pow-WoW with Sayomara V of Grand Old Podcast.  We discuss a few light topics regarding the Tauren, ruminate on the WoW of now and the WoW of old and possibly where WoW is going.

  ~34 minutes

The Mole Done Been Whacked Already!

September 13, 2011

Who can resist a good game of “Whack-a-Mole”? Hands gripping mallet, biceps tightened in anticipation, eyes buzzing from hole to hole and the mole- craftiest of burrowing beasts, mocking you, laughing at your feeble whacking- he will rise again. . . and again. . . and yet again.

I’m dumbfounded by the overwhelming lack of respect for the subtle nuance of “Whack-a-Mole.” The sheer simplicity of its mechanics attract hordes, nay legions of haters.  I’ve only recently come to the realization that perhaps “Whack-a-Mole” is gravely and horribly misunderstood.  So I ask, “What, gentle reader, is the “Whack-a-Mole?”

Mindless, assembly-line button-pushing monotony without reason or reward. Perhaps.

Infantile, base reactionary stimuli and response. Possibly.

The absolute simplest explanation for everything that has ever existed or will exist for all of eternity. Ahhhhh, yes.

The simplest, most general statement is usually the best. What is life if not a seamless stream of moles that beg to get whacked.  Every action spawns a reaction which in turn demands another action, again- cause and effect.  In gaming the goal is always, and I stress always, to whack as many moles as possible as fast as you can.  The whacking does not end until those who made the game decide they’ve run out of names for all the moles they’ve created; and there’s always someone willing to come up with new names for cute, cuddly ground dwelling vermin.  The truly brilliant game makers create a name for a mole that is o attractive that the players are completely enamored with it, or they have created a mole in which the players are willingly deceived into believing that they themselves have actually come up with the name for the mole.  Which leads us to the World of Warcraft.

WoW is an environment with what seems to be an infinite number of moles; some of them named Quillboar, Plainstrider, Crocolisk, Sage Fish, Scarlet Monk, Fel Reaver, Foe Reaper, Malygos, and Ragnaros.  Others include mount, companion, recipe, epic and Illustrious Grand Master.  Still more are 1% wipe, elevator boss and Gamon.  But the ones that seem to grab our attention, that stimulate a certain lobe node in our grey matter are “Tank,” “Heals,” and “DPS.”  These moles are the ones we create, or believe we have the power to name and become our own personal moles to be whacked.

As with all moles there are predecessor moles that require whacking- all these moles lead us to the greater mole which only points us on to the next mole or perhaps we had identified one mole incorrectly and continue looking for that one mole which we truly feel needs a good whacking.

In order to name a mole “Tank” one needs to find a number of other moles: aggro, stamina, cleave, mitigation, and defense to name a few.  To whack the “DPS” mole one looks for his offspring: buff, cooldown, rotation, hit cap, melee and range are some.  Searching for the “Heals” mole you might come across HoT’s, mana, spirit, triage and whack-a-mole. . . . wait . . . there’s a whack-a-mole mole? What is this whack-a-mole mole of which you speak? You mean to tell me there’s a mole who’s whacking is whacking a mole?  Now I’m confused- I thought we were already whacking a mole and you’re trying to tell me that we’re whacking a mole who’s whacking includes whack-a-mole?  This must indeed be the most incredible experience in which one can possibly partake! For truly the ends do justify the means!

Heals! FTW!